Pull a Sword is a sword-collection game: pull for a blade, hatch pets, fight with what you have, and rebirth when the numbers stop moving. The loop is entirely repetition, which is exactly what this script covers. What runs on its own Auto pull handles the sword gacha, auto hatch opens the eggs you have, and auto train keeps the power stat climbing in the background. Auto rebirth resets the run when the requirement is met, so the multiplier continues to grow. Combat Auto fight sends your character into combat and keeps it there, using whatever sword and pet are equipped. Reward collection is automatic as well, so the drops from a fight do not sit on the ground. Power The increase power option pushes the stat directly, which is the shortest route through the early stages of a new rebirth. How to use it Load the script in Pull a Sword and open the menu. Start with auto train and auto fight and watch one full cycle. Add auto pull and auto hatch once you know the inventory is registering the results, then enable auto rebirth. Rebirth resets progress, so run it manually once before leaving it on a loop. No key is required. Mobile has not been tested, so a desktop executor is the safer choice. The script is built around idle play: the sword, pet and combat loops keep running, and rebirth handles the reset when the current run has nothing left to give.
1 line · 62 B
loadstring(game:HttpGet("https://pastefy.app/6V0DMBwO/raw"))()
Share what works, ask a question, or report an issue.
No comments yet