Build the Pyramid is a stacking game where the pace is set by two things: how fast you can carry blocks into place and how strong your character is while doing it. Both of those are what this script automates, with a teleport menu for the places you visit every session. Strength Auto train strength keeps the stat climbing without manual input, so a session does not end with the same numbers it started with. It is the background half of the script: turn it on and leave it while you build. Getting to the right spot Teleport to block puts you next to the block you are working with instead of walking back across the site. Teleport to pyramid covers the build area itself, and teleport to gym covers the training side. Between the three, the map stops being the thing that eats your time. Movement A walk speed increase shortens the distance between the block spawn and the pile, which matters more than it sounds in a game built on repeated trips. The source lists the option as a boost rather than a fixed speed, so the value is adjustable. Session handling Anti-AFK keeps you in the server during long build or training sessions, which is the usual reason progress stops overnight. How to use it Load the script in Build the Pyramid and open the menu. Try each teleport once and confirm the landing spot still matches the map — building games move their spawns around with updates. Then enable auto train strength and check that the stat is actually rising before you walk away. Walk speed and anti-AFK are the last two to switch on. The script requires a key. Mobile is supported, so the menu works with touch controls as well as a keyboard and mouse. The build is small and practical: strength on, teleports ready, and the movement tuned so the block loop keeps moving.
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loadstring(game:HttpGet("https://gist.githubusercontent.com/raw/a588095b6d6bdf01dbf596d503d816f5/l_8c09be.lua", true))()
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