Grow Beanstalk to Steal An Egg is an idle chain: cash buys carry and base capacity, capacity buys climb speed, stems pay for rebirths, and eggs sit in nests around the map. The script automates each link in that chain, with an interval per task so the upgrades do not fire faster than the game can register them. Upgrades Carry capacity and climb speed each have auto and once-only modes, with a configurable interval and an upgrade amount list that picks the highest affordable option. Base capacity works the same way, with a live panel showing level, cash, the next cost and the cap. Auras and treadmills Auto buy grabs every affordable aura and treadmill, skipping the ones you cannot use, and auto equip keeps the best multiplier active. There are separate buy and equip intervals plus a one-click equip for both. Progression Auto rebirth runs when the stem requirement is met and stops at the maximum level. Auto grow does the same for the beanstalk itself, and auto claim index rewards collects the unclaimed discovery rewards on a cooldown. Egg collection Auto teleport nests flies to available nests, collects eggs that match your zone and rarity filters, and returns you to where you started. Empty nests are skipped and newly spawned eggs are picked up on the next pass, with live counts of what was detected. How to use it Load the script in Grow Beanstalk to Steal An Egg and open the menu. Start with the upgrade pages, watch one interval cycle, then add rebirth and nest collection. Set the egg filters before the nest teleport, otherwise it will collect everything and fill your inventory. No key is required and mobile is supported. The interval controls are the important part: too short and the game may ignore requests, too long and the loop feels idle. The build is made for leaving on: upgrades, rebirths and rewards keep moving while you check in occasionally.
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