Blue Lock Farm is a football-inspired progression game: cash comes from matches, lockers roll for players, and the base upgrades decide how fast the next round pays out. This script automates the cash side and removes the walking between the pieces. Cash and lockers Auto collect cash picks up the money that appears around the map, so a match does not end with half the reward left on the ground. Auto roll lockers handles the roll loop, which is where the roster comes from. Base progression Auto upgrade base spends the cash on the next step as soon as it is affordable, keeping the income curve moving between matches instead of sitting on a balance. Movement Walk speed, infinite jump and noclip cover moving around the map quickly, especially between the locker area, the pitch and the upgrade board. How to use it Load the script in Blue Lock Farm and open the menu. Turn on auto collect first and watch one round to confirm the cash is being credited. Then enable the locker rolls and base upgrades; those two spend resources, so check the balance before leaving them unattended. The script requires a key. Mobile is supported, so the same menu works on a phone. The source says more options are included than the short list above, but the cash, locker, base and movement features are the ones that change the pace of a session.
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loadstring(game:HttpGet("https://gist.githubusercontent.com/raw/09977b111f6a1e3937f7ff5c6d65421c/l_ab12a5.lua", true))()
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