Murderers VS Sheriffs is a social deduction round: one player hunts, everyone else tries to survive or find the murderer. This script ignores the deduction part and gives you the tools to win the fight outright — duplicated guns, aim help and a kill-all option. What it does Dupe copies the weapons you are carrying, so a round does not depend on finding a single gun before the murderer does. Silent aim redirects your shots to the target without moving the camera, which keeps your view steady while the shot lands. Kill all clears the players in range at once, useful when the round has already stopped being subtle. Targeting The targeting layer is what holds it together: a target selector chooses who the aim prefers, and the aim keeps working while you move. Everything sits in one menu, so a round is a couple of toggles rather than several scripts. How to use it Load the script in Murderers VS Sheriffs and open the menu. Enable the dupe first and check your inventory, then add silent aim. Kill all is the option with the most obvious effect — use it when the round is already lost or when you are playing with people who know what you are running. The script is marked as an all-in-one build and the source says it keeps getting extended, so the menu may grow between versions. No key is required, and mobile is supported. Because the game is round-based and social, the useful setup is a quiet one: dupe early, aim on, and keep the loud options for the end of a round.
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loadstring(game:HttpGet("https://raw.githubusercontent.com/coconose411-bit/Dupe-guns-silentaim/refs/heads/main/Dupe-guns%2Bsilentaim-killall"))()
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