Steal Or Die is a survival-stealing game: get in, take what you can carry, and get out before the map turns on you. Stamina and health are the two limits on that plan, and this script removes both while adding the information to plan a route. Survival God mode and unlimited health keep you standing through a chase, and infinite stamina means the run does not end at a bar. Infinite supply covers consumables, so a long session does not need a restock. Moving Fly, speed boost, teleport and noclip handle getting in and out quickly, and invisibility turns a contested route into a quiet one. Collecting Auto farm runs the resource loop, auto pickup takes the loot as it drops, and AFK farm keeps rewards coming while you are idle. Information and combat ESP shows what is behind walls, which is what makes stealth possible rather than lucky. One hit finishes a fight instantly when the route is already blown. How to use it Load the script in Steal Or Die, open the menu and start with ESP and infinite stamina. Add auto pickup once you know which items are worth the trip, then turn on the survival switches when the server gets busy. No key is required and mobile is supported. The menu is a flat toggle list, so there is nothing to configure before the first run. The build fits the game's rhythm: scout with ESP, move quietly, take the loot, and keep the loud options for when the quiet plan fails.
1 line · 112 B
loadstring(game:HttpGet("https://raw.githubusercontent.com/Sharpie837/steal-or-die/refs/heads/main/main.lua"))()
Share what works, ask a question, or report an issue.
No comments yet