This is the wider build for +1 Loot To Forge: where the basic farm stops at dungeons and the forge, this one adds the world boss, season and level rewards, ore duplication and a code redeemer. If you already run a forge loop, the extra pages are what make it worth switching. Combat and stage farm Auto Farm Stage clears stages on a loop, with a stage selector that can follow the highest stage, the next unlocked one or the tower ladder. Force kill enemies removes the wait, super loot raises the drops, and auto train plus auto rebirth keep the passive side moving. World boss Auto World Boss joins the boss fight when it spawns, and the timer panel shows when the next one is due so you are not checking the map by hand. Ore duplication Pick an ore, set an amount and duplicate it, or duplicate everything in the bag. This is the part with the biggest effect on progression, so use it deliberately rather than leaving it on. Forge and gear Auto Forge chooses the forge type, how many ores to spend and whether the rarest ores go first, with a keep limit per ore so your best stack is not eaten. Auto equip best gear and auto sell worse gear keep the inventory clean. Rewards, movement and codes Claim daily tickets, season rewards and level rewards automatically. Movement covers walk speed, infinite jump, teleport to forge and teleport to spawn. A code redeemer handles the current code list and a custom one, with re-execute on teleport and anti-AFK for long sessions. How to use it Load it in +1 Loot To Forge and open the menu. Set keep limits before enabling the forge or duplication, otherwise the script can spend resources you were saving. No key is required and mobile is supported. The duplication and boss tools are the most visible features — test them in a small session first. Everything runs from one menu, so a full session is: stage farm on, forge filters set, rewards claimed, boss timer watched.
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